
Once the homework was finally completed and he was “bored” I informed him that he could:
- Read a book!
- Use the computer and do educational games, go to educational sites, current events, issue sites… (who was I to interfere with productive “messing around”….and http://www.freerice.com/ IS a lot of fun!)
- Watch something on the History channel or other “educational channel”
It was during the second choice that he creatively outlined the “educational” merits of the two games he really wished to play… (Unfortunately, he rejected the free rice vocabulary game… even after my demonstration…)
So imagine my surprise, later that night, when I found this same conversation taking place on Facebook among some of my teacher friends:
- Teacher 1: I just read that, apparently, video games are the solution for world peace. just so's you know....
- Teacher 2: I'm pretty sure that they aren't talking about "Grand Theft Auto," though.
- Teacher 1: come by my classroom tomorrow. i will show you the book that says specifically that grand theft auto can teach literacy and promote good learning skills..... then again, the same guy said that the games about role playing palestinians throwing grenades and rocks at israelis can teach about and promote tolerance. apparently, by giving a video gamed voice to palestine, children will learn about the viewpoint of the palestinians and will then be encouraged to seek solutions for peace. right......(in graduate school) we actually debated tonight, "would you let your students play a first-person shooter game in class where they were a nazi in WW2, and how would this promote learning?" wait, WHAT?
So what do you think? Educational value in Grand Theft Auto? World of Warcraft? Nazi shooter games?... 





